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Establishing A Training Program In Second Life.

Opening a Second Life account is quick and (some say) easy. Establishing a valid functional training program in Second Life might not be as straightforward. At AHG, we help companies like yours to create a sustained experience that engages employees and meets your objectives in running an efficient training program.
The following products introduce you to corporate training in Second Life. Without major up-front investment you can familiarize yourself with the benefits Second Life brings to training and visualize how Second Life simulations would fit into your training program :

  • Second Life courses. The series of Second Life courses are organized in two tracks.
    Corporate executive track courses provide in-depth understanding of virtual worlds from an executive perspective as a tool for the creation of engaging training programs, the virtual worlds implementation strategies and problem areas.
    Instructional Designer / Developer track courses provide hands-on training focused on day-to-day development and maintenance of Second Life projects.

  • Teamwork Simulation. This simulation measures how well a group of people will work together as a team. Along with it's direct importance as an assessment and training tool, Teamwork Tester serves as a great introduction to Second Life simulations. It eliminates learning curve as people of different age, background and computer experience come to realize that working in virtual worlds does not require any more skill then one would need working with spreadsheet or word processor.

  • Immersive Communication Training System. Immersive Communication Training System allows you to create role-playing simulations based on Second Life platform using intuitive web-based graphical interface. Simulations use robotic avatars who interact with trainee according to your scenario / simulation flow. Since robotic avatars do not need a live person operating them trainees can invoke these role-playing exercises at any time.
    Hosted version of Immersive Communication Training System provides an opportunity to create and test role-playing simulations with minimum investment and resources.

  • Robotic Instructors are avatars that are operated by a computer program. They are logged in Second Life on demand and provide a guided tour or lesson(s) for a trainees. For example, Robotic Instructors may be used to demonstrate technical equipment operation, certain procedures, provide guided tour of a location, etc. During the session robotic instructors can ask trainee to repeat specific steps and provide trainee with a feedback.
    Hosted version of the simulation allows you to test Robotic Instructors in your training environment before committing to a full-scale project.

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In a recent survey more than 76 percent of respondents who implemented immersive training simulations indicated they have received a modest to a very good return on investment; 93 percent of respondents reported that immersive simulations produced results that are better than other forms of rich-skill practice. One of the aspects of our mission is to help training professionals in transforming existing programs to make them more efficient, especially as Gen Y comes to play more important role in the enterprise. Since 1996, AHG has been offering software solutions to the enterprise based on a "ready-to-go" model. Where others offer consulting, we offer units of software that can be installed on your network within days, if not hours. Today, with the Second Life, we offer a unique opportunity: you can subscribe to any or all elements of the above start-up program at prices unheard of in the world of training.

 

 

 

 

 

 
 

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